Joelin Studios

The cast

The crew, the people you rob, and the people trying to stop you. Each design has a silhouette you can read at a glance, in the dark, from across a room.

The crew line-up
Staff, civilians and police line-up
Color tells you who

Blue uniforms mean law: guards and cops. Warm, mixed colors are civilians. The crew is the only group in black masks.

One loud detail each

Visor, goggles, duffel, apron, bow tie, red tie, badge, shoulder light. Spot the detail, know the character.

Readable alerts

A yellow ? above someone's head means they noticed you. A red ! means they are coming.

Crew

The Hacker

Runs the tech. Hood up, ski mask on, a glowing visor and a laptop pack.

#2452D9 Hoodie#4DFFFF Visor#333340 Laptop pack#E6332E Beanie roll
In the game

Story character: seen in cutscenes and at the getaway van. The cyan visor is the tell: cool, calm, always behind a screen.

Concept art prompt

Stylized low-poly game character concept sheet, front, side and back views. A hacker in a black ski mask with a red beanie roll, blue hoodie with the hood up, a glowing cyan visor strip, a flat laptop pack on his back, dark cargo pants. Clean white background, flat colors, chunky blocky proportions, slightly oversized hands and boots.

Crew

The Cracker

The locks-and-safes specialist. Hi-vis vest, yellow goggles pushed up, a tool belt full of picks.

#F2801A Hi-vis vest#404047 Jacket#F2CC26 Goggles#4D331F Tool belt
In the game

Story character. Orange is the loudest color on the crew on purpose: the Cracker is the one you remember in the doorway.

Concept art prompt

Stylized low-poly game character concept sheet, front, side and back views. A safecracker in a black ski mask with a red beanie roll, yellow goggles pushed up on the forehead, orange hi-vis vest over a grey work jacket, leather tool belt with lockpicks and a stethoscope, brown work boots. Clean white background, flat colors, chunky blocky proportions.

Crew

The Runner

Fast and light. Green jacket, white sneakers and a big black duffel with a red stripe.

#2E9E57 Jacket#0F0F12 Duffel#E6332E Duffel stripe#EBEBF2 Sneakers
In the game

Story character. The duffel is the silhouette: if you see it, the money is already moving.

Concept art prompt

Stylized low-poly game character concept sheet, front, side and back views. A getaway runner in a black ski mask with a red beanie roll, green bomber jacket, black cross-body straps carrying a huge black duffel bag with a red stripe, dark jeans, bright white sneakers. Clean white background, flat colors, chunky blocky proportions.

Tier 1 · The Alley

Civilian

The people you rob. Hoodies and jackets in a spread of colors, and a mix of hair, beanies and backpacks so no two look alike.

#BF3333 Red hoodie#3373B3 Blue jacket#D9B333 Yellow tee#2E8F5E Green hoodie
In the game

Walks a short route. Notices you if you walk into their view cone, runs and screams if they do. Hold E behind them to mug them. Witnesses call the cops after the mugging.

Concept art prompt

Stylized low-poly game character concept sheet of three different city pedestrians at night, front view. One in a red hoodie with a beanie, one in a blue jacket with a backpack, one in a yellow tee with short hair. Jeans, sneakers, headphones. Clean white background, flat colors, chunky blocky proportions.

Tier 2 · Corner Store

Store Clerk

Teal work shirt, red apron, red cap and a name tag. Stands behind the counter.

#268C73 Work shirt#D92E26 Apron and cap#33333A Pants#FFFFFF Name tag
In the game

Reaches for the phone if he sees you first (3.5 seconds before the alarm). Hold him up in time and he freezes with his hands up and opens the register.

Concept art prompt

Stylized low-poly game character concept sheet, front, side and back views. A tired corner-store clerk in a teal work shirt, red apron, red baseball cap, white name tag, dark pants, sneakers. Clean white background, flat colors, chunky blocky proportions.

Tier 4 · Casino Cage

Casino Cashier

Crisp white shirt, a plum vest and a gold bow tie. Always behind the cage window.

#F2F2F2 Shirt#6B1A8C Vest#E6B326 Bow tie#1A1424 Pants
In the game

Same rules as the clerk but with a bigger payout. Two registers unlock when he puts his hands up: the main cage and the cash trays.

Concept art prompt

Stylized low-poly game character concept sheet, front, side and back views. A casino cash-cage cashier with slicked dark hair, white dress shirt, plum purple vest with gold trim, gold bow tie, black trousers, polished shoes. Clean white background, flat colors, chunky blocky proportions.

Tier 5 · First National

Bank Manager

Grey suit, red tie, glasses and silver hair. Holds the vault keycard.

#595E6B Suit#B3191F Tie#B3B3B8 Hair#1A1A1F Glasses
In the game

Hits the panic button if he spots you first, which trips the alarm. Hold him up and he hands over the keycard you need for the vault.

Concept art prompt

Stylized low-poly game character concept sheet, front, side and back views. A nervous bank manager with silver hair and thin dark glasses, grey three-piece suit, bright red tie, shiny black shoes, a lanyard with a keycard. Clean white background, flat colors, chunky blocky proportions.

Tiers 1 and 3 to 5

Security Guard

Navy uniform, peaked cap, gold badge, shoulder radio and a flashlight.

#29385C Uniform#0D121F Cap and pants#F2C733 Badge#FFF2CC Flashlight beam
In the game

Patrols a route with a 100 degree view cone and a flashlight that shows where he is looking. A ? means he noticed something, a ! means he is chasing. Take him down silently from behind. Heard sprinting nearby, he investigates.

Concept art prompt

Stylized low-poly game character concept sheet, front, side and back views. A night-shift security guard in a navy uniform shirt, black peaked cap, gold badge, shoulder radio, belt with holster and flashlight, dark trousers, black boots. Clean white background, flat colors, chunky blocky proportions.

When the alarm timer runs out

Police Officer

Dark navy uniform, bulletproof vest, cap and a red shoulder light.

#1A294D Uniform#080A12 Vest#FF1A1A Shoulder light#E6E6F2 Badge
In the game

Arrives at the edge of the map when the countdown ends, in blinking red and blue patrol cars. Always knows where you are. Slightly slower than your sprint, so run for the van.

Concept art prompt

Stylized low-poly game character concept sheet, front, side and back views. A city police officer in a dark navy uniform, black bulletproof vest with a white badge, cap, red shoulder light, flashlight in hand, utility belt, black boots. Clean white background, flat colors, chunky blocky proportions.